A downloadable game for Windows, macOS, and Linux

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Welcome to Light Click, a post-apocalyptic memory clicker game!
This is my first game project, a somewhat stable release created using the Unity engine. I sincerely hope you enjoy playing it as much as I did creating it, challenges and all.

NOTES/BUGS

  • Not finished, will most likely add and update over time as I get more comfortable with coding.
  • [FIXED] The clicking does not currently correspond to how many time the light illuminates, you have to click one more time and it will recognize that a new level has begun.
  • Slight ticking sound in the ambient audio when the track loops.
  • After the "Made with Unity" sequence happens, there is slight lag before you can click "Start" or "Quit."

GAME STORY
In a world ravaged by an apocalyptic event, the remnants of humanity cling to survival in isolated enclaves. A solitary bunker lies buried beneath the earth, its existence unknown to the scavengers above. Inside, a machine sputters to life, powered by the simple act of pressing a button.

You are the guardian of this machine, a signal emitter designed to communicate with any surviving outposts of humanity. This beacon, powered by a piecemeal generator, requires constant human intervention to operate. The button you press feeds energy into the system, keeping the beacon alive. Each press sends out a pulse of light and energy, a silent scream into the void.

You are caught in this cycle of desperation and duty. The machine and its lights become your world, the rhythmic pressing of the button your sole purpose...

IMPORTANT
I tried installing this on another PC just to make sure everything works correctly. It does, on that PC at least, come up as a possible threat on Windows but I can assure you, it is not whatsoever! If there are any tips on how to fix this, let me know! I may try and build the game to where it is playable on the browser so it wouldn't have to be downloadable.

Download

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Click download now to get access to the following files:

Light Click v1.1.zip 36 MB

Development log

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